So it’s ultimately best to pick one version of the game. For instance, if you have both games and want to pick up where you left off from the Wii U version while you’re on the go, you’re out of luck. Unfortunately, unlike various multiplatform games today there’s no way of sharing save data between the Wii U and 3DS versions of the game. It recaptures the feel of the golden age of video gaming and is improved by new capabilities and new ideas that simply wouldn’t have been possible on old hardware. What makes Shantae and the Pirate’s Curse such a fun game is while it has the style, flare and difficulty of a retro video game it comes with all the refinements that time has brought to the video game industry. The game is light on plot but wonderfully written with an abundance of characters, tongue-in-cheek comedy, the occasional breaking of the fourth wall and somewhat racy fan service. As you progress through the game you’ll explore six metroidvania-style islands in Sequin Land, each with their own large environment that requires exploration, combat and puzzle solving skills to navigate your way to a dungeon-like den of evil to find new items, face daring bosses, and progress through the game. The story follows Shantae – a former half-genie- as she teams up with an old nemesis to prevent an evil pirate master’s revival. Whether you’ve played either of the previous Shantae games or not, the game is easy to follow and is a great opportunity to familiarize yourself with these obscure but delightful games. The game has a gentle but challenging difficulty curve, addicting gameplay and is accessible for just about anyone. It’s a sandbox-style platformer game that mixes in puzzle solving, strategy-based combat and basic elements from role playing games. It's also set to hit PC, PlayStation, and Xbox platforms around the same time.Shantae and the Pirate’s Curse is the third game in the Shantae series developed by WayForward and is available on both the Nintendo 3DS and the Wii U. Look for Shantae: Half-Genie Hero to make its Wii U debut this winter. There are other elements that the game will feature, including a playable Risky Boots, but those were not available for this particular demo. Visually, it's a major step forward and it doesn't compromise any of the gameplay elements that have made the original games so enjoyable. The Shantae games have always been underappreciated gems, but the young genie has never looked better than she does in Shantae: Half-Genie Hero. And unfortunately, the enemies do respawn. With the level I was playing employing vertical layers, getting hit mid-air caused Shantae to fly all the way back to the bottom, where she was forced to work her way back up. Players must be careful, since enemies all have their distinct attack patterns and an errant hit can cause major setbacks. The rest of the game is classic Shantae, navigating platforms and making sure to take out any incoming enemies along the way. Those sandstorms appear fully animated, as do the expressions on Shantae as she attempts to trudge across them. A desert level, for example, throws in fierce sandstorms every couple of seconds. The new art similarly brings life to Shantae's environments. For the seabound level I was playing through, Shantae turned into a monkey that allowed her to climb walls, as well as a crab that could duck underneath objects. Holding the X button will see Shantae perform a quick genie dance and transform her into a helpful animal. In fact, the new art style feeds into Shantae's new transformation mechanics.
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